package jam.objects {
	import jam.registry.Resource;
	import org.flixel.FlxSprite;

	/**
	 * @author oati
	 */
	public class Line extends FlxSprite {
		public function Line(X : Number = 0, Y : Number = 0, SimpleGraphic : Class = null) {
			super(X*Game.TILE_SIZE, Y*Game.TILE_SIZE + 4);
			loadGraphic(Resource.LINE);
			this.immovable = true;
		}
	}
}
